3d User Interface Design Fundamental Techniques Theory And Practice
3D User Interfaces: Theory and Practice (second edition)
Addison-Wesley, 2017.
pearson amazon
3D User Interfaces: Theory and Practice
Addison-Wesley, 2005.
pearson amazon
Multisensory Proximity and Transition Cues for Improving Target Awareness in Narrow Field of View Augmented Reality Displays
To appear in IEEE Transactions on Visualization and Computer Graphics
IEEE
Lean to Fly: Leaning-Based Embodied Flying can Improve Performance and User Experience in 3D Navigation
To appear in Frontiers in Virtual Reality
Frontiers
Is Walking Necessary for Effective Locomotion and Interaction in VR?
IEEE Virtual Reality 2021 Workshops
IEEE PDF
Integrating Continuous and Teleporting VR Locomotion into a Seamless" HyperJump" Paradigm.
IEEE Virtual Reality 2021 Workshops
IEEE PDF
Using Visual and Auditory Cues to Locate Out-of-View Objects in Head-Mounted Augmented Reality.
Elsevier Displays, Volume 6, September 2021
DISPLAYS PDF
The Effect of Distance-Based Speed Control on User Behaviours in Telepresence Robot Navigation
with Dense Conference-Like Environments.
To appear in PLOS One, 2020
PLOS PDF
Evaluating immersive experiences during Covid-19 and beyond.
ACM Interactions, Vol. 27, Issue 4, 2020 ACM
HeadJoystick: Improving Flying in VR using a Novel Leaning-Based Interface.
To appear in IEEE Transactions on Visualization and Computer Graphics (TVCG), 2020.
FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet.
In Proceedings of the ACM International Conference on Multimodal Interaction (ICMI), 2020.
ACM PDF
Marquardt, A., Trepkowski, C., Eibich, T. Maiero, J., Kruijff, E., Schöning, J.
Comparing Non-Visual and Visual Guidance Methods for Narrow Field Of View Augmented Reality Displays.
IEEE Transactions on Visualization and Computer Graphics (TVCG), Volume 26, Issue 12, P 3389-3401, 2020. Also presented at IEEE ISMAR 2020.
FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments.
In Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI), 2020
ACM PDF
NaviBoard and NaviChair: Limited Translation Combined with Full Rotation for Efficient Virtual Locomotion
IEEE Transactions on Visualization and Computer Graphics (TVCG), Volume 27(1), p. 165-177, 2021 (digitally: 2019).
IEEE PDF
Comparing Pedestrian navigation Methods in Virtual Reality and Real Life.
In Proceedings of the ACM International Conference on Multimodal Interaction (ICMI), 2019
ACM PDF
Non-Visual Cues for View Management in Narrow Field of View Augmented Reality Displays.
In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2019
IEEE PDF
Maiero, J., Eibich, D., Kruijff, E., Hinkenjann, A., Stuerzlinger, W., Benko, H., Ghinea, G.
Back-of-Device Force Feedback Improves Touch Screen Interaction for Mobile Devices.
To appear in IEEE Transactions on Haptics, 2019.
IEEE PDF
Multilayer Haptic Feedback for Pen-Based Tablet Interaction.
In Proceedings of the ACM conference on Human Factors in Computing Systems (CHI), 2019.
ACM DL PDF
The Effect of Narrow Field of View and Information Density on Visual Search Performance in Augmented Reality.
In Proceedings of the IEEE conference on Virtual Reality (VR), 2019.
IEEE PDF
Audio-Tactile Proximity Feedback for Enhancing 3D Manipulation.
In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2018.
ACM DL PDF
Tactile Hand Motion and Pose Guidance for 3D Interaction.
In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2018.
ACM DL PDF
The Influence of Label Design on Search Performance and Noticeability in Wide Field of View Augmented Reality Displays.
In IEEE Transactions on Visualization and Computer Graphics (TVCG), 2018.
IEEE PDF
Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays.
In Proceedings of the ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR), New Brunswick, NJ, USA, 2018.
ACM DL PDF
FORCETAB: Visuo-Haptic Interaction with a Force-Sensitive Actuated Tablet.
In Proceedings of IEEE International Conference on Multimedia and Expo (ICME), Hong Kong, 2017.
IEEE Best Paper Award – Platinum Award .
IEEE PDF
Designed Emotions: Challenges and Potential Methodologies for Improving Multisensory Cues to Enhance
User Engagement in Immersive Systems.
Springer The Visual Computer, 33(4), 471-488, 2017
springer PDF
Focus plus Context Techniques for Pico-Projection based Interaction.
In IEEE Transactions on Multimedia, Volume: 19 , Issue 7, July 2017
IEEE PDF
Perception-driven Accelerated Rendering.
State Of The Art (STAR) Report, Eurographics 2017, Computer Graphics Forum, Volume 36, Issue 2, May 2017.
ACM DL PDF
Comparing Leaning-Based Motion Cueing Interfaces for Virtual Reality Locomotion.
In Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI), 2017. Also presented as Poster at IEEE VR 2017.
IEEE PDF
The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall Systems.
In Proceedings of ACM International Conference on Interactive Surfaces and Spaces (ISS), 2016.
ACM DL PDF
Foveated Real-Time Ray Tracing for Head-Mounted Displays.
In Proceedings of Pacific Graphics (PG), Okinawa, Japan, 2016.
Wiley PDF
On Your Feet! Enhancing Vection in Leaning-Based Interfaces through Multisensory Stimuli.
Proceedings of the 2016 Symposium on Spatial User Interfaces (SUI), Tokyo, Japan, 2016.
Also presented as poster at ACM UIST 2016.
ACM Honourable Mention Paper award.
ACM DL PDF
Upper Body Leaning can affect Forward Self-Motion Perception in Virtual Environments.
In Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2015.
ACM DL PDF
Enhancing User Engagement in Immersive Games through Multisensory Cues.
In Proceedings of the IEEE International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2015.
IEEE PDF
PicoZoom: A Context Sensitive Multimodal Zooming Interface.
In Proceedings of IEEE International Conference on Multimedia and Expo (ICME), 2015.
IEEE PDF
Analysing the Effects of a Wide Field of View Augmented Reality Display on Search Performance in Divided Attention Tasks.
In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Munchen, Germany, 2014.
IEEE PDF
Human-potential Driven Design of 3D User Interfaces.
Proceedings of the IEEE International Conference on Artificial Reality and Telexistence (ICAT). Tokyo, Japan, 2013.
IEEE PDF
Extended overview techniques for outdoor augmented reality.
IEEE transactions on visualization and computer graphics, vol 18, no. 4, p. 565-572, 2012.
IEEE PDF
Basic Senior Personas: A Representative Design Tool Covering the Spectrum of European Older Adults.
In Proceedings of the 14th Internationals ACM SIGACCESS Conference on Computers and Accessibility, Boulder, USA, 2012.
ACM DL PDF
Evaluating Performance and Acceptance of Older Adults Using Freehand Gestures for TV Menu Control.
In Proceedings of the 10th ACM European Conference on on Interactive TV and Video (EuroITV), Berlin, Germany, 2012.
Alex Carmichael award.
ACM DL PDF
HYDROSYS - A mixed reality platform for on-site visualization of environmental data.
In Proceedings of the 10th International Symposium on Web and Wireless Geographical Information Systems, Springer Lecture Notes in Computer Science, Kyoto, Japan, 2011.
Springer PDF
Handheld Devices for Mobile Augmented Reality.
In Proceedings of the 9th ACM International Conference on Mobile and Ubiquitous Multimedia (MUM), Limassol , Cyprus, 2010.
ACM DL PDF
Bridging Gaps with Pointer Warping in Multi-Display Environments.
In Proceedings of 6th Nordic Conference on Human-Computer Interaction (NordiCHI), Reykjavik, Iceland, 2010.
ACM DL PDF
Perceptual issues in Augmented Reality Revisited.
In Proceedings of the IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR), Seoul, South Korea, 2010.
ACM DL PDF
Techniques for View Transition in Multi-Camera Outdoor Environments.
In Proceedings of Graphics Interface 2010 (GI), Ottawa, Canada, 2010.
ACM DL PDF
Caleydo: Design and Evaluation of a Visual Analysis Framework for Gene Expression Data in its Biological Context.
In Proceedings of the IEEE Pacific Visualization Symposium, Taipei, Taiwan. 2010.
IEEE PDF
Automatic Configuration of Spatially Consistent Mouse Pointer Navigation in Multi-Display Environments.
In Proceedings of the ACM International Conference on Intelligent User Interfaces (IUI), p. 397-400, Hong Kong, 2010.
ACM DL PDF
Handheld Augmented Reality for Underground Infrastructure Visualization.
In Personal and Ubiquitous Computing, Springer, vol. 13, p. 281-291, 2009.
Springer PDF
Vesp'R - design and evaluation of a handheld AR device.
In Proceedings of the IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR), p. 43-52, Cambridge, United Kingdom, 2008.
IEEE PDF
Vesp'R - Transforming Handheld Augmented Reality.
In Proceedings of the IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR), p. 277-278, Nara, Japan, 2007.
IEEE PDF
Using Neuromuscular Electrical Stimulation for Pseudo-Haptic Feedback.
In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), p. 312-315, Limassol, Cyprus, 2006.
ACM DL PDF
Tactylus, a Pen-Input Device exploring Audiotactile Sensory Binding.
In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), p. 316-319, Limassol, Cyprus, 2006.
ACM DL PDF
A Hybrid User Interface for Manipulation of Volumetric Medical Data.
In Proceedings of the Symposium on 3D user interfaces, IEEE conference on Virtual Reality (VR), p. 29-36, Alexandria, USA, 2006.
IEEE PDF
Design Review in a Distributed Collaborative Virtual Environment.
International Journal of Image and Graphics (IJIG), vol. 6, no. 1., p. 45-64, 2006.
worldscientific PDF
Experiences of using shockwaves for haptic sensations.
In Proceedings of the 3D user interface workshop, IEEE conference on Virtual Reality (VR), Bonn, Germany, 2005.
researchgate PDF
Multifaceted interaction with a Virtual Engineering Environment using a Scenegraph-oriented Approach.
In Proceedings of the International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), Plzen, Czech Republic, 2003
citeseer PDF
A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
In Proceedings of the International Conference on Virtual Storytelling, p. 235-238, Toulouse, France, 2003.
springer
Digital Product Development in a Distributed Virtual Environment.
In Proceedings of the IEEE and ACM International Conference on Virtual Reality and its Application in Industry (VRAI), p. 322-326, Tianjin, China, 2003.
SPIE
The First Virtual Environment Design Studio.
In Proceedings of the conference on Education for Computer Aided Architectural Design in Europe (eCAADe), p. 394-400, Helsinki, Finland, 2001.
cumincad PDF
Cooling Factory, a concrete project to test new architectural applications for augmented reality.
In Proceedings of the IEEE International Conference on Augmented, Virtual Environments and Three-Dimensional Imaging (ICAV3D), p. 14-17, Ornos, Greece, 2001.
cumincad PDF
An Introduction to 3-D User Interface Design.
Presence: Teleoperators and Virtual Environments. MITpress, vol. 10, no. 1, p. 96-108, 2001.
MITPress PDF
VRAM - a Virtual Reality Aided Modeler.
In Proceedings of the conference on Education for Computer Aided Architectural Design in Europe (eCAADe), p. 235-238, Weimar, Germany, 2000.
cumincad PDF
Virtual Design Studio 1998 - a Place2Wait.
In Proceedings of the conference on Education for Computer Aided Architectural Design in Europe (eCAADe), p. 453-458, Liverpool, United Kingdom, 1999.
cumincad PDF
Do We Need Actual Walking in VR? Leaning with Actual Rotation Might Suffice for Efficient Locomotion.
Poster presented at the Spatial Cognition 2018.
The Effect of Vibration and Low-Frequency Audio on Full-Body Haptic Sensations.
In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST, poster), 2015.
ACM Best Poster Award.
ACM DL PDF
Unconventional 3D User Interfaces for Virtual Environments.
Dissertation (with honors), Graz University of Technology, Faculty of Telematics (Computer Science), 2007.
Under supervision of Prof. Dr. Dieter Schmalstieg.
Spatial Navigation Interfaces for Immersive Environments.
Course presented at Spatial Cognition, Tuebingen, Germany, 2018.
course website
Advanced Topics in 3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation
Course presented at ACM SIGGRAPH, Vancouver, Canada, 2018.
course website
Navigation Interfaces for Virtual Reality and Gaming: Theory and Practice.
Course presented at ACM CHI, Montreal, Canada, 2018.
ACM DL course website
Navigation Interfaces for Virtual Reality and Gaming: Theory and Practice.
Course presented at IEEE VR, Reutlingen, Germany, 2018.
IEEE course website
Navigation Interfaces for Virtual Reality and Gaming: Theory and Practice.
Course presented at the IEEE VR, Los Angeles, USA, 2017.
IEEE course website
3D User Interfaces: Design, Implementation, Usability.
Course presented at ACM CHI, Boston, USA, 2009.
3D User Interfaces: From Lab to Living Room.
Course presented at ACM CHI 2008, Florence, Italy. Voted 6th best course at CHI (out of 24 courses)
Unconventional Human-Computer Interfaces.
Course presented at ACM SIGGRAPH, Los Angeles, USA, 2004.
ACM DL
3D User Interface Design: Fundamental Techniques, Theory, and Practice.
Course presented at ACM SIGGRAPH, Los Angeles, USA, 2000.
The Art and Science of 3D Interaction.
Course presented at ACM VRST, London, UK, 1999.
The Art and Science of 3D Interaction.
Course presented at IEEE VR, Houston, USA, 1999.
Verfahren und Vorrichtung zur ausschnitsweisen Darstellung digitaler Information.
Austrian patent AT20070001436 20070913. Generation of a near-seamless display by tracking and combing multiple handheld displays (cell phones, PDAs) on a flat surface.
patent
3d User Interface Design Fundamental Techniques Theory And Practice
Source: http://home.inf.h-brs.de/~ekruij2m/publications.html
Posted by: guffeysche1949.blogspot.com
0 Response to "3d User Interface Design Fundamental Techniques Theory And Practice"
Post a Comment